Class ServerMessage
from Server to Worker
public sealed class ServerMessage : IMessage<ServerMessage>, IEquatable<ServerMessage>, IDeepCloneable<ServerMessage>, IBufferMessage, IMessage
- Inheritance
-
ServerMessage
- Implements
-
IMessage<ServerMessage>IDeepCloneable<ServerMessage>IBufferMessageIMessage
- Inherited Members
Constructors
ServerMessage()
public ServerMessage()
ServerMessage(ServerMessage)
public ServerMessage(ServerMessage other)
Parameters
otherServerMessage
Fields
AssignmentFieldNumber
Field number for the "assignment" field.
public const int AssignmentFieldNumber = 3
Field Value
AvailabilityFieldNumber
Field number for the "availability" field.
public const int AvailabilityFieldNumber = 2
Field Value
PongFieldNumber
Field number for the "pong" field.
public const int PongFieldNumber = 4
Field Value
RegisterFieldNumber
Field number for the "register" field.
public const int RegisterFieldNumber = 1
Field Value
TerminationFieldNumber
Field number for the "termination" field.
public const int TerminationFieldNumber = 5
Field Value
Properties
Assignment
public JobAssignment Assignment { get; set; }
Property Value
Availability
server asks worker to confirm availability for a job
public AvailabilityRequest Availability { get; set; }
Property Value
Descriptor
public static MessageDescriptor Descriptor { get; }
Property Value
- MessageDescriptor
MessageCase
public ServerMessage.MessageOneofCase MessageCase { get; }
Property Value
Parser
public static MessageParser<ServerMessage> Parser { get; }
Property Value
- MessageParser<ServerMessage>
Pong
public WorkerPong Pong { get; set; }
Property Value
Register
server confirms the registration, from this moment on, the worker is considered active
public RegisterWorkerResponse Register { get; set; }
Property Value
Termination
public JobTermination Termination { get; set; }
Property Value
Methods
CalculateSize()
Calculates the size of this message in Protocol Buffer wire format, in bytes.
public int CalculateSize()
Returns
- int
The number of bytes required to write this message to a coded output stream.
ClearMessage()
public void ClearMessage()
Clone()
Creates a deep clone of this object.
public ServerMessage Clone()
Returns
- ServerMessage
A deep clone of this object.
Equals(ServerMessage)
public bool Equals(ServerMessage other)
Parameters
otherServerMessage
Returns
Equals(object)
public override bool Equals(object other)
Parameters
otherobject
Returns
GetHashCode()
public override int GetHashCode()
Returns
MergeFrom(CodedInputStream)
Merges the data from the specified coded input stream with the current message.
public void MergeFrom(CodedInputStream input)
Parameters
inputCodedInputStream
Remarks
See the user guide for precise merge semantics.
MergeFrom(ServerMessage)
Merges the given message into this one.
public void MergeFrom(ServerMessage other)
Parameters
otherServerMessage
Remarks
See the user guide for precise merge semantics.
ToString()
public override string ToString()
Returns
WriteTo(CodedOutputStream)
Writes the data to the given coded output stream.
public void WriteTo(CodedOutputStream output)
Parameters
outputCodedOutputStreamCoded output stream to write the data to. Must not be null.